THE LORD OF THE RINGS THE CARD GAME

THE LORD OF THE RINGS THE CARD GAME

Цена:75.90лв.
Тегло: 1.140 кг
Код: 94981

НАСТОЛНА ИГРА - БАЗОВА

 

ОРИГИНАЛНО АНГЛИЙСКО ИЗДАНИЕ

 

ISBN: 9781589949812

 

ТИП: КАРТОВА ИГРА (LCG) , КООПЕРАТИВНА, ФЕНТЪЗИ, ПО ФИЛМОВА ПРОДУКЦИЯ

ИГРАЧИ: 1 - 2

ВЪЗРАСТ: 13+

ВРЕМЕТРАЕНЕ: 30-90 мин.

РАЗМЕРИ:  29.5 х 29.5 х 7.5см

 

ВИДЕО ПРАВИЛА НА ИГРАТА НА АНГЛИЙСКИ ЕЗИК 

 

БЕЗ ПРАВИЛА НА БЪЛГАРСКИ!

ФЕНТЪЗИ ФЛАЙТ ГЕЙМС - САЩ © 2009

ВНОСИТЕЛ: ФАНТАСМАГОРИЯ ООД  

 

www.fantasmagoria.bg

 

ОТЛИЧИЯ:

2011 Golden Geek Best 2-Player Board Game Nominee
2011 Golden Geek Best Board Game Artwork/Presentation Nominee
2011 Golden Geek Best Card Game Nominee
2011 Golden Geek Best Thematic Board Game Nominee
2012 Golden Geek Best 2-Player Board Game Nominee
2012 Golden Geek Best Board Game Artwork/Presentation Nominee
2012 Golden Geek Best Card Game Nominee

 

ИГРОВИ МАТЕРИАЛ:

 • 226  Cards • 2 Threat Tokens • 40 Damage Tokens • 26 Progress Tokens   • 30  Resource Tokens • 1 First Player Token 

 
 
ИНФОРМАЦИЯ ЗА ИГРАТА:
 

The Lord of the Rings: The Card Game is a cooperative adventure game in which the players attempt to complete a scenario, each with three heroes of their choice and a deck of allies, events and attachments to support them. Each round, players send their heroes and allies to quest or to fight with enemies that engage them. However, as the heroes and allies exhaust after questing, defending, or attacking, the players' options are typically insufficient to deal with everything at once. Therefore, players need to determine whether it is more urgent to quest and make progress in the scenario while the enemy forces gain power, or to take down enemies while making no progress, not knowing what will come next.

The Lord of the Rings: The Card Game is the base game of a Living Card Game for which new adventure packs are released monthly. The base game contains three scenarios, twelve famous characters from the works of J.R.R. Tolkien (including Aragorn, Legolas, Gimli, Denethor and Eowyn), and four pre-constructed player decks. Players can either use one of these decks or construct their own deck to increase their chances to be succesful in the more challenging scenarios. The monthly adventure packs contain a new scenario, a new hero, and new player cards to be used in their deck. The base game is for 1-2 players, but with an additional base game the scenarios can be played with up to four players.

 

Although this game is set in Tolkien's Middle Earth, the scenarios do not represent scenes from the books, but rather take place in the seventeen years from Bilbo's birthday until Frodo's departure from the Shire.

The scenarios from saga-expansions do represent scenes from the books. Saga-expansions will form the Campaign Mode so that you can play all the saga quests that deal with the trilogy (+ Hobbit) together in one marathon campaign.

 
 

  

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Yet it is not our part to master all the tides of the world, but to do what is in us for the succour of those years wherein we are set, uprooting the evil in the fields that we know, so that those who live after may have clean earth to till. What weather they shall have is not ours to rule.” 
     - Gandalf, The Return of the King
 
An ancient evil stirs in the black lands of Mordor, and the people of Middle-earth speak of a terrible doom approaching from the east. The Dark Lord Sauron is gathering his forces, and should he acquire the power he seeks, he will cast the world into eternal shadow. The only hope lies in a heroic few who must work together to stem the tide of evil...
 
 
The Lord of the Rings: The Card Game is a cooperative card game that puts 1-2 players (or up to four with two Core Sets!) in control of the most powerful characters and artifacts of Middle-earth. Players will select heroes, gather allies, acquire artifacts, and coordinate their efforts to face Middle-earth’s most dangerous fiends. By cooperating to overcome the obstacles drawn from the encounter deck, you will complete the quest before you and claim victory!
 
In The Lord of the Rings: The Card Game, players take on the roles of heroes attempting to complete dangerous quests. Instead of directly retelling the classic stories that have previously been narrated, this game provides players with a variety of elements—characters, settings, enemies, events, items, artifacts, scenarios—that allow them to embark upon new adventures and share new experiences with these beloved characters during this ominous period of Middle-earth history.
 
Unlike most card games in which the players compete against each other, The Lord of the Rings: The Card Game is a cooperative game in which the players work together, competing against a scenario that is run automatically by the game. In each game the players attempt to overcome the particular encounters, enemies, and challenges of the scenario, against which they either win or lose together.
 
The Core Set includes 226 cards that can be used to assemble a wide variety of decks right out of the box. Included are three perilous quests that, along with countless combinations of settings and enemies, offer near-limitless replayability. Additionally, players can build a party from a set of 12 hero cards, and focus their decks on any combination of four distinct spheres of influence: Leadership, Lore, Spirit, and Tactics. Each sphere offer unique benefits to the party, so choose wisely!
 
Each of these four spheres of influence has its own distinct flavor and play style, and they present a host of deckbuilding options. Most player cards fall under one of these spheres, represented with a unique icon, as well as with a unique color on its card border, and each hero has an emphasis in one of these four spheres.
 
A hero’s sphere dictates the types of cards that hero brings to a player’s disposal.
 
The sphere of Leadership emphasizes the charismatic and inspirational influence of a hero, and that hero’s potential to lead, inspire, and command both allies and other heroes alike.
 
The sphere of Lore emphasizes the potential of a hero’s mind. Intellect, wisdom, experience, and specialized knowledge are all under the domain of this sphere.
 
The sphere of Spirit emphasizes the strength of a hero’s will. Determination, courage, loyalty, and heart are all aspects of this sphere, which also reaches into the more supernatural aspects of Middle-earth.
 
The sphere of Tactics emphasizes a hero’s martial prowess, particularly as it relates to combat and to overcoming other tactical challenges that might confront the party during a quest.
 
While the Core Set contains everything you need to build your deck, gather your friends, and save Middle-earth, you can expand your experience further! As a Living Card Game (LCG), The Lord of the Rings: The Card Game offers a wealth of customization. Monthly 60-card expansions called Adventure Packs will feature brand new quests for the players to experience together. Additionally, these Adventure Packs bring new heroes, allies, attachments, events, and encounters to the table, ensuring unique challenges every time.
 
What's more, a Living Card Game (LCG) offers an innovative fixed distribution method that breaks away from the traditional Collectible Card Game model. While LCGs still offer the same dynamic, expanding, and constantly evolving game play that makes CCG’s so much fun, they do away with the deterrent of the blind-buy purchase model that has burned out so many players. The end result is an innovative mix that gives you the best of both worlds! Check out our LCG website to get all the details of this exciting concept in gaming.
 
Gather your heroes and face the coming darkness!
 
 
* text from publisher's web site.
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