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TERRA MYSTICA

Цена: 134.90лв.
  • Код:
    57615-FL
  • Тегло:
    2.510 кг

НАСТОЛНА ИГРА - БАЗОВА

 

ОРИГИНАЛНО АНГЛИЙСКО ИЗДАНИЕ

 

ТИП: СТРАТЕГИЧЕСКА

ИГРАЧИ: 2 - 5

ВЪЗРАСТ: 14+

ВРЕМЕТРАЕНЕ: 120 мин. (30 м. / човек)

 

РАЗМЕРИ: 22.5 х 31.5 х 9.5 см

ЕЗИК: АНГЛИЙСКИ

БЕЗ ПРАВИЛА НА БЪЛГАРСКИ!

 

ИНФОРМАЦИЯ ЗА ИГРАТА:

 

В Terra Mystica 14 различни народа делят 7 вида територии. В нея вие поемате ролята на един от тях, на който трябва да осигурите колкото се може повече голяма територия. Експанзията извън вашия вид терен обаче изисква тераформирането на другите терени и развитието на фракцията ви, както и управлението на наличните ви ресурси.

Играта е отличена с десетки награди и номинации.

 

В наличност

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Детайлно описание

ИНФОРМАЦИЯ ОТ ИЗДАТЕЛЯ:

In the land of Terra Mystica dwell 14 different peoples in seven landscapes, and each group is bound to its own home environment, so to develop and grow, they must terraform neighboring landscapes into their home environments in competition with the other groups.

Terra Mystica is a game with very little luck that rewards strategic planning. Each player governs one of the 14 groups. With subtlety and craft, the player must attempt to rule as great an area as possible and to develop that group's skills. There are also four religious cults in which you can progress. To do all that, each group has special skills and abilities.

Taking turns, the players execute their actions on the resources they have at their disposal. Different buildings allow players to develop different resources. Dwellings allow for more workers. Trading houses allow players to make money. Strongholds unlock a group's special ability, and temples allow you to develop religion and your terraforming and seafaring skills. Buildings can be upgraded: Dwellings can be developed into trading houses; trading houses can be developed into strongholds or temples; one temple can be upgraded to become a sanctuary. Each group must also develop its terraforming skill and its skill with boats to use the rivers. The groups in question, along with their home landscape, are:

  • Desert (Fakirs, Nomads)
  • Plains (Halflings, Cultists)
  • Swamp (Alchemists, Darklings)
  • Lake (Mermaids, Swarmlings)
  • Forest (Witches, Auren)
  • Mountain (Dwarves, Engineers)
  • Wasteland (Giants, Chaos Magicians)

Proximity to other groups is a double-edged sword in Terra Mystica. Being close to other groups gives you extra power, but it also means that expanding is more difficult...

 

Game Components:

1 Game Board

1 Cult Board

7 double-sided Faction boards

56 Terrain tiles

65 Wooden workers

85 coins

65 Power tokens

1 Starting player token

17 Action tokens

1 Game end token

9 Points tokens

28 Favor tiles

133 wooden structures

49 wooden priests

49 wooden markers

21 bridges

14 Town tiles

9 Scoring tiles

10 Bonus cards

3 Overview tiles

1 Rulebook

 

 

ВНОСИТЕЛ: ФАНТАСМАГОРИЯ ООД

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